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2-5
60'
10
No necessary in-game text
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Sale Price
1001 Karawane is set in the desert. Players are in search of three magic artifacts - the winning condition of the game. The player who can 'read' the desert best, has the best chance at winning the game. Water is of much importance as is protection for your caravans. In cities you'll find gold and gold you can trade with dealers - you might even trade it for a magical artifact. Ages 10 and up. Released: Essen 2007. Expanded by: Sonderchips 1001 Karawane
Mechanics: | Memory Trading |
Categories: | Bluffing Exploration Travel |
Alternative names: | |
BARCODE: | 4250148200060 |
In 3 collections This was seen 7213 times |
1001 Karawane is set in the desert. Players are in search of three magic artifacts - the winning condition of the game. The player who can 'read' the desert best, has the best chance at winning the game. Water is of much importance as is protection for your caravans. In cities you'll find gold and gold you can trade with dealers - you might even trade it for a magical artifact. Ages 10 and up. Released: Essen 2007. Expanded by: Sonderchips 1001 Karawane
Mechanics: | Memory Trading |
Categories: | Bluffing Exploration Travel |
Alternative names: | |
BARCODE: | 4250148200060 |
In 3 collections This was seen 7213 times |